These abilities are used actively during battle.
|Name||Level learnt||Hit %||Damage x||Block x||CD||Effects / Details|
|Precise Strike||1||100||0.35||1||0||A calculated attack which cannot miss.|
|Haymaker||1||50||2.5||1||3||A barbaric attack that critically damages enemies. (Hit chance maxes at 75%)|
|Raise Shield||1||100||0||10||4||Reduces incoming damage from attacks to 1.|
|Sunder Armor||10||95||0||1||6||Reduces enemy armor by ?|
|Slice of Life||13||75||0.6||1||3||Heals 15% of max. HP, regardless of damage dealt.|
|Regenerate||16||100||0||1||5||Heals 35% of max. HP|
|Double Strike||19||60||0.4||1||1||Strike twice in a single round|
|Mocking Blow||22||75||2||1||3||A deceivingly powerful attack that causes the enemy to become enraged|
|Fresh Meat||25||85||.25||1||1||Deals increased damage (4x base) to enemies with full HP|
|Life Bloom||28||80||0||1.25||3||Applies a buff which heals for a large amount when it expires (5 rounds).|
(Can be stacked) Buff duration: 4 turns.
|Backstab||31||90||1.5||0||2||Deals massive damage, but leaves you defenseless|
|Soul Sacrifice||34||100||5||1||6||Deals massive damage, but reduces your HP to 1|
|Soul Link||37||100||0||1||4||Damage, healing, and buffs apply to both combatants|
|Execute||40||85||0.25||1||0||Deals MASSIVE damage (4x base) to enemies near death (<19% HP).|
|Enrage||43||100||0||1||2||Stores power for your next attack|
|Recklessness||46||100||0||1||3||Damage dealt and received is double for awhile.|
These abilities are always active, and are usually bestowed by equipment.
|Tumble||Cannot be killed by a single blow while HP is greater than 75%||Kite of the Phantom|
|Trainer||10% increase in EXP from killing monsters||Weapons:
|Scavenge||Recover X HP after each battle||Blight Dragon series, Plague Mask, Poleaxe of Greater Slashing|
|Barrier||X% increase in chance of successful Rest||Dazzling Greaves|
Some abilites are triggered only when other abilities, such as attack skills, are used. Most of these abilities have a percentage chance of getting triggered, other than which they will have no effect.
|Name||Trigger condition||% Chance||Effects||Examples|
|Critical Hit||An attack skill successfully hits||?||2x increase in Attack value of that attack||Crossbow|
|Life Drain||An attack skill successfully hits||100||HP recovery equals to X% of damage done, rounded down.||Seraph's Axe|
|Extra Attack||An attack skill is used||?||Bonus attack on enemy after the trigger attack is resolved||Battering Helm of The Slayer|
|Terror||An attack skill successfully hits||?||3-round buff applied to monster. Chance of monster not attacking in a round.||Radiant Crescent|
|Mortal Strike||An attack skill successfully hits||?||2-round buff applied to monster. Monster cannot heal.||Double Hammer Axe|